Resident Evil: Vendetta Review

Not to be confused with the awful live action movies, Resident Evil: Vendetta is the third CG animated movie that ties in with the video game canon. Set after Resident Evil 6, the story follows returning franchise stalwarts Chris Redfield and Leon S. Kennedy and they are joined by the returning Rebecca Chambers. As with most things in a post Resident Evil 4 but pre Resident Evil 7 world, the plot deals with the growing bio organic weapon attacks throughout the world. An arms dealer, Glenn Arias, is looking to pick up where Albert Wesker and Derek Simmons left off with a new virus to unleash upon the world.

If you played the Resident Evil games, this film is in the same vein without the whole playable aspect. The plot’s of the games have never been sophisticated to say the least and this is the same for the film. A madman is out to either make a profit off of bio weapons and/or watch the world burn with his weapons. Glenn Arias is similar in the Albert Wesker vein as he has clearly experimented on himself to make himself stronger but the film never goes into detail about it. He is a serviceable if forgettable big bad which the franchise has struggled with since Wesker’s demise in 5. The dialogue is filled with melodrama and encapsulates the cheese that comes with the games.

When it comes to the characters, Leon takes a backseat as this is much more of a Chris and Rebecca film. We have not seen Rebecca since the very first Resident Evil and she is now a world renowned scientist as she gave up her gun to use a different weapon to fight the bio weapons. The film has a missed opportunity to explore Chris and Rebecca’s relationship since that first game. It is implied that they have been in contact with one another since but not much is really brought up about their relationship. In fact Leon seems to know her as well. I guess we can infer now that all protagonists of the Resident Evil games know each other off screen. The film does delve somewhat into the toll all the violence is taking on the heroes. While Chris has seemingly come to peace that this is his life as he is destined to lose people but keeps on trucking. Leon is in a similar state of mind as Chris in Resident Evil 6, drowning his sorrows in a bottle until spurred into action.

The CG in the movie is really good. The only thing that is a little off is the mouth movements. This may be due to dubbing but every now and then, the characters speaking looked off. Other than that, I found no real issues with the animation in the film. It was especially great during the action scenes.

Now if you’re here for off the wall action then this film is right up your alley. Seeing Chris and Leon tears through the undead never gets boring. The way they move highlights their experience in dealing with these situations while pushing on the wall of absurdity. It is a nice touch to see the focus on reloading and the importance of bullets as bad guys frequently take advantage of these things. But the action is fluid and never gets too chaotic despite the chaotic nature of the action. The final boss is typical Resident Evil with a hint of some Man of Steel type of city destruction.

If you like the Resident Evil franchise, the games and the CG movies, I can’t see why you wouldn’t like this movie. It is par for the course with the rest of the franchise. The film is not too long and is a good way to spend about an hour and a half. If you’re not a Resident Evil fan, then this film is certainly not for you and probably won’t make any new fans. But it is solid and the best of the three CG animated films so far.

SCORE: 7.5/10

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