This game frankly scared the shit out of me. So as the return to its horror roots, Resident Evil 7 achieved that.
The game is for the most part a complete departure from everything that has come before. Switching from third person to first person is the biggest. This helped amp up the tension as you never quite knew what was behind you. This is especially true in the earlier elements of the game where this is usually one enemy that is perpetually stalking you and you’re never quite sure where they are.
Keeping with the horror elements, everything is reduced. Ethan, the main character, is someone thrust into this situation. When it comes to weapons, his aim is terrible. There are items scattered that improve aim and health but they are rare. I found myself running away from situations that actively fighting. Ammo is also a limited resource (unless there is a boss fight approaching).
The story is set within Resident Evil canon but is so outside, it would be considered a reboot if not for a few key details. This game details Ethan searching for his missing wife and stumbling upon the Baker estate. The Bakers are to say the least, monsters. They each have their own individual quirks and dangerous in their own unique ways. Special mentions goes out to Lucas Baker as the gameplay takes a unique turn during his section. Other than a somewhat lackluster finale, it is a solid story with some big questions about the franchise left up in the air.
Graphically speaking, this is a gorgeous game. The people do have some of the uncanny valley going on but it is never too much. Sinc the Baker estate is run down, it is absolutely disgusting and in great detail. Just look at the “feast” that they have prepared for Ethan.
Overall, Resident Evil 7 is a solid game. If it wasn’t for the somewhat lackluster finale, it would be great. It is the kick in the pants that the franchise needed. It will be interesting as to where it goes from here. But that is a statement that hasn’t really been said about Resident Evil in a long time.